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MediaSDK: 2021R1
OS:Windows 10
I want to render with DiretX12 based on the IntelMediaSDK sample, but I'm having trouble passing the decoded data. In the sample, it is converted to ID3D11Texture2D * (pRTTexture2D = reinterpret_cast <ID3D11Texture2D *> (pair.first); * d3d11_device.cpp # 305). DirectX12 thinks that it is necessary to pass it to pTexture2D of D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1. Is there a conversion method? (Do you think it's ID3D12Resource?) If this is not possible, how can I extract the decoded data in Byte type from that pRTTexture2D or pair.first?
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Hi,
As mentioned in one of our earlier comments your query is outside our product support scope. We request you to contact Microsoft support community to resolve your issue. If you need any additional information, please submit a new question as this thread will no longer be monitored.
Thanks and Regards
Rahul
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Hi,
Thanks for posting in Intel forums. Could you please share with us the sample you are running and hardware specifications of your system?
Thanks and Regards
Rahul
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Hi,
Thanks for your patience. This forum is for Intel Media SDK. If you have issues related to DirectX kindly post your queries in the respective Microsoft community.
Thanks and Regards
Rahul
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HI,
We haven't heard back from you. Do you have any concerns? Can we close the case?
Thanks and Regards
Rahul
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Thank you for waiting my reply!
I share the sample and hardware specifications by attachments
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Hi,
As mentioned in one of our earlier comments your query is outside our product support scope. We request you to contact Microsoft support community to resolve your issue. If you need any additional information, please submit a new question as this thread will no longer be monitored.
Thanks and Regards
Rahul
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I see.
I will submit another question.
Thank you
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