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Is there is any coming hardware accceleration coming when we use opengl instead of directx ... I have application that are opengl based, and I can't use intel embedded platform atom because there is no opengl movie decoding support ... always for directx.
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Sorry, no plans for OpenGL support.
Regards,
Nina
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You can always copy the frames back to system memory, not a terrible overhead. The Media SDK can even do this for you (use a system memory frame allocator).
Atoms are not supported by the Media SDK. Atoms have a completely different GPU (Imagination PowerVR based).
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