I am using Windows 10 and installed Intel Media SDK 2016 version (most recent), MediaSDK samples (2016.msi), Intel OpenCL SDK, Windows SDK 10. When I open the MediaSDKInterop solution and tried to compile, it complains:
C:\users\x\documents\intel media sdk samples 2016 184.108.40.206\ocl_media_sdk_interop\common\dxut\core\dxut.h(14): fatal error C1083: Cannot open include file: 'dxsdkver.h': No such file or directory
I looked at the whole system and could not find dxsdkver.h, is there anything wrong?
I haven't built MSDK sample using visual studio 2015.
1. To get 'dxsdkver.h' you can download "DirectX Software Development Kit" from
2. or, remove the reference to dxsdkver.h, refer to following URL
Another, can you try following ?
I think it is not depend on 'dxsdkver.h'
I could not install DirectX SDK on my windows 10 machine, always got an error saying some sort of conflict.
Now I am getting these errors:
1>libmfx.lib(mfx_plugin_hive.obj) : error LNK2019: unresolved external symbol swscanf_s referenced in function "private: bool __cdecl MFX::MFXPluginsInFS::ParseKVPair(wchar_t *,wchar_t *,class MFX::PluginDescriptionRecord &)" (?ParseKVPair@MFXPluginsInFS@MFX@@AEAA_NPEA_W0AEAVPluginDescriptionRecord@2@@Z)
1>DXUT.lib(DXUT.obj) : error LNK2019: unresolved external symbol __imp_realloc referenced in function "protected: long __cdecl CGrowableArray<struct DXUT_TIMER>::SetSizeInternal(int)" (?SetSizeInternal@?$CGrowableArray@UDXUT_TIMER@@@@IEAAJH@Z)
1>DXUT.lib(DXUTenum.obj) : error LNK2001: unresolved external symbol __imp_realloc
For the link you gave to me, I still could not compile as it could not find 'CL/cl_d3d9.h'. Is this for directX9? I do see 'CL/cl_d3d11.h' though. Do you have the sample in d3d11?
libmfx is opensource for you, you can find it under <MSDK install folder>/opensource\mfx_dispatch and recompile it for your currently environment.
For 'CL/cl_d3d9.h', can you check if you have install "Intel® SDK for OpenCL™ Applications" from https://software.intel.com/intel-opencl on your system ?