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Beginner
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Functions from vplm_dx11.h always return VPLM_ERROR_UNSUPPORTED

Hello,

I have a problem when trying to create a vplm_mem object from DirectX11 resource. When I call vplm_create_from_dx11_resource() in my encoder, it always returns VPLM_ERROR_UNSUPPORTED, which does not give a lot of information. Moreover, when I try calling vplm_dx11_get_texture() in my decoder, it also returns VPLM_ERROR_UNSUPPORTED. Can you explain the possible reasons behind this error? 

In addition, it seems like vplDecodeFrame() is not fast at all - the average decode time is around 40 milliseconds. Is this the expected behaviour or it only happens in my case?

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Moderator
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Hi,

Thanks for reaching out to us.

We are redirecting this thread to Intel® oneAPI Video Processing Library forum where the experts will guide you.


Thank You



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Moderator
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Hi Mihail,


Thank you for reaching out, we are currently looking into your inquiry. We will get back to you shortly, thank you for your patience.



Regards,

Luis


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Moderator
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Hi @Mihail 

Apologies for the delay in my response. This issue might be caused by an incomplete function since this is a Beta release. The recent Beta 08 update already removed most of the functions because of v0.7 oneVPL spec change. Beta 08 is available now.  

May I ask what impact this has on your project? If you are evaluating the beta software, I would recommend and encourage you to checkout the most recent Beta 08 update. You can find Beta 08 (2021.1-beta08) release notes.

We appreciate your feedback, you might continue checking our new product at https://software.intel.com/content/www/us/en/develop/tools/oneapi/base-toolkit.html.

The new source code is available at https://github.com/oneapi-src/oneVPL.

 

Best Regards,

Luis

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