Media (Intel® oneAPI Video Processing Library, Intel Media SDK)
Access community support with transcoding, decoding, and encoding in applications using media tools like Intel® oneAPI Video Processing Library and Intel® Media SDK
Announcements
The Intel sign-in experience has changed to support enhanced security controls. If you sign in, click here for more information.

Mobile Media rendering problems on Unity 5 shaders.

Jeffrey_Joseph_L_
235 Views

Hello,

I've recently used Media for Mobile from INDE to create an onscreen recorder for Unity 5.0.0p2, however the application crashes on a blank test project.

Logcat says its due to the glGetAttribLocation. (Attached below)

Any idea or way I could probably solve this?

0 Kudos
3 Replies
Harshdeep_B_Intel
235 Views

Hi Jeffery,

We are looking into this issue, will update soon with further inputs. 

Thanks,

Harshdeep_B_Intel
235 Views

Hi Jeffrey,

We have a tutorial here which provides step by step process to include M4M mobile video capturing to Unity 5 applications : https://software.intel.com/en-us/articles/intel-inde-media-pack-for-andr.... Please follow the tutorial and let me know if the still see the issue.

Thanks, 

Jeffrey_Joseph_L_
235 Views

Hello,

As with the same before, It still crashes when trying to draw textures.

I've created a almost empty scene with 3 cubes with standard renderers.

I've used literally the same code from the link you gave me.

Attached below are the stacktraces and the part of  Capturing.java where it crashed.

Reply