Hello,
I am trying to rewrite the function in common_utils.cpp:
mfxStatus ReadPlaneData(mfxU16 w, mfxU16 h, mfxU8 *buf, mfxU8 *ptr, mfxU16 pitch, mfxU16 offset, FILE* fSource)
How can a YUV frame have a pitch to it, defined as the distance between two consecutive rows in a frame when Y is 4 times bigger than U or V?
Is it the distance between the Y and U or U and V? I appears to be U and V but I can't completely tell.
Thank you,
Matt
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Hi Matthew,
The raw input surface read from disk does not have any pitch but the destination memory surface often has a pitch (different from the content frame dimensions) due to memory allocation alignment requirements. Take a look at for instance the Media SDK Tutorial (which I'm guessing you are basing your code on?) "simple_encode.cpp" code, at the stage in the code where "mfxEncParams.mfx.FrameInfo.Width" and "mfxEncParams.mfx.FrameInfo.Height" is set. Here you can see how the actual size of the allocated surface gets determined; which does impact surface pitch.
Regards,
Petter
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