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Hi experts,
I wonder how Intel GPU manages its caches? For example, is tiled format (of an image) more friendly to cache than linear format?
thanks,
Jeffrey
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Hi Jeffrey,
Tiled format (images) read accesses go thru the sampler, which has its own L1 and L2 incoherent caches (initially, go thru L3$ and LLC$). Linear format accesses (buffers) go thru L3$ and LLC$. So that's the biggest difference.
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