i'm having an issue ( like this ) when i try to build my project.
I'm using the version 3522, and this is the log i get:
...:createXwalkCommandLineFileX86Release :generateX86ReleaseResValues :generateX86ReleaseResources :mergeX86ReleaseResources :processX86ReleaseManifest :processX86ReleaseResources :generateX86ReleaseSources :compileX86ReleaseJavaWithJavacNote: .../builds/build.2016-10-11.07-51-10.XZhcpM.tmp/cordova_project/platforms/android/src/org/crosswalk/engine/XWalkCordovaResourceClient.java uses or overrides a deprecated API. Note: Recompile with -Xlint:deprecation for details. :compileX86ReleaseNdk UP-TO-DATE :compileX86ReleaseSources :transformClassesWithDexForX86Release :mergeX86ReleaseJniLibFolders :transformNative_libsWithMergeJniLibsForX86Release FAILED FAILURE: Build failed with an exception. * What went wrong: Execution failed for task ':transformNative_libsWithMergeJniLibsForX86Release'. > java.io.IOException: No space left on device * Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. BUILD FAILED Total time: 9 mins 38.624 secs FAILURE: Build failed with an exception. * What went wrong: Failed to notify build listener. * Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Error: Error code 1 for command: .../builds/build.2016-10-11.07-51-10.XZhcpM.tmp/cordova_project/platforms/android/gradlew with args: cdvBuildRelease,-b,.../builds/build.2016-10-11.07-51-10.XZhcpM.tmp/cordova_project/platforms/android/build.gradle,--no-daemon,-Pandroid.useDeprecatedNdk=true
My project is quiet big (500MB), and it use three.js( r68 and i cant change the version without changing the whole project ).
I build an app for android with the same exactly code with an old version of Intel XDK ( 2893 i think ) months ago. Am i missing something?
I think your project is too big. See this post: https://software.intel.com/en-us/forums/intel-xdk/topic/550919
In that date (04/28/2015) John said: "I did verify an app as large as 250 Mb can now be uploaded to the build servers."
I don´t know if it was changed. An app with 500MB probably will not be accept in the stores.
Large apps will definitely cause problems with our build system. I do not know the precise limit, but 500MB is very large and, as Hamilton noted, is likely the cause of the problem.