This is my first time writing in this forum, it's a pleasure to meet you guys! :)
First of all, I've been developing some apps with intel XDK and I love it! But i've encountered a problem the first time I used PLAYCANVAS (a great HTML5 game engine, you should chek it!) and tried to Debug in device.
When I emulate the APP it works nice, but then when I try to launch it on device it get stuck in the Playcanvas loading screen. When I inspect elements, network and so on, I see that no game assets are loaded.
I've used Intel XDK before and had no problems. Any ideas what am I doing wrong/ what's going on?
Glad you are enjoying working with the XDK. In this case it would be best to go to the source and talk to the XDK people. They can help get your problem fixed: https://software.intel.com/en-us/forums/intel-xdk. I am moving your post to that forum.
Carlos -- when you run on a real device are you using App Preview or a built app or the Debug tab? Try using the Debug tab, it includes a complete Chrome DevTools that you can use to debug more deeply, similar to what you can do in the Simulate tab.
I've tried all options in the doc you've attached, but still same results.
I think there might be something wrong with the project, so I'm gonna check again. Anyway, any idea would help. Thanks!