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Hello everyone,
After the last update, everytime I try to add a plugin to my game (in my case, cranberrygame's admob plugin), it doesn't matter if from featured plugins or from custom plugin window, it always gives me a plugin not found error - even when I try via git url.
Is anyone else experiencing this issue? Is there a fix/workaround/anything I may me skipping?
Thanks in advance
Marcelo
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- HTML5
- Intel® XDK
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Marcelo, are you still experiencing this issue? I assume you are using the latest version of the XDK (2548) and the new plugin manager. If that is not the case, please update your copy of the XDK and use the plugin manager to add/remove plugins to your project.
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Hi, Paul
Still having this issue (both from the featured plugins & trying to add from git) - is there any way of checking if not proxy related? Is it possible to configure a proxy server for it?
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What platform are you building for? I just built a crosswalk app without issue. I included the ad mob plugin via the plugin manager interface, picked the plugin, and built. In the log I see this:
- Plugin "com.cranberrygame.phonegap.plugin.ad.admob" (1.0.39) installed.
And the build succeeded. Do you have other plugins that could be conflicting?
Can you attach your build log as an attachment?
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Instead of adding it using the 3rd party, try adding it from the Featured list.
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It happens with featured list too
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Are you behind a firewall/proxy that could be blocking the XDK from connecting to the internet?
What build of the XDK do you have installed?
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Well, it's way more probable a proxy problem: is there any way of configuring it?
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The XDK doesnt have any settings you can change to alter the proxy setup. It is designed to work with whatever your machine has setup.
Can you test it on a different network (phone hotspot)?

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