- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
Hello, I searched everywhere for an example getting the speed of a hand joint and found nothing.
can anyone recommend me an example or write a code how to get that?
thanx
Link Copied
2 Replies
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
I also try this code:
float speed = nodes[0].speed.x;
But I just get the value zero. So, I suggest making its own count of the change in position and time. thx.
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
Ariska Hidayat wrote:
I also try this code:
float speed = nodes[0].speed.x;But I just get the value zero. So, I suggest making its own count of the change in position and time. thx.
Hello Ariska, could you please explain the variables you used?
for example the second speed is it : PXCMHandData.JointSpeedType jointSpeed ??
I tried to enable tracking the joint speed like this handConfig.EnableJointSpeed(jointLabel, jointSpeedType, time);
but it didnt work and i got an error, any ideas?

Reply
Topic Options
- Subscribe to RSS Feed
- Mark Topic as New
- Mark Topic as Read
- Float this Topic for Current User
- Bookmark
- Subscribe
- Printer Friendly Page