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hi im trying to use PushPlugin https://github.com/phonegap-build/PushPlugin but i have some problems and doubts because i don´t know very well how to works whit plugins. first of all i don't know if i have to do the manual installation or if i add the plugin whit the project management i can skip those steps. then i copy the script from PushPlugin/Example/www/index.html and add <script type="text/javascript" src="PushNotification.js"></script> to the head of the index.html and modify the sender id for what i get from google console. what more i have to do to make it work?
- Tags:
- HTML5
- Intel® XDK
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If you are using plugins that are not in the core plugins or featured plugins list under the Plugins Management, then you add it as a third-party plugin. In that you provide the git URL, the entire plugin (including required js files) gets copied into your local system. You do not need to add them separately. You can use pushwoosh plugin for push notification, which is a featured plugin under Plugins Management.
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Hello,
For more details please refer to this document: https://software.intel.com/en-us/xdk/docs/add-manage-project-plugins
- Core Plugins that are maintained by the Apache Cordova project team members.
- Custom Intel XDK Plugins that are maintained by the Intel XDK team.
- Featured Plugins that are popular among Cordova app developers and maintained by a variety of third-party plugin authors.
- Third-Party Plugins lets you import any Cordova plugin, including plugins stored in git* repositories or your local file system. Use this category to add plugins that are not listed in other categories.
-
Except for the Third-Party Plugins category, when exploring plugins, you can:
- Read a short description of each plugin.
- See a plugin's name, ID, and recommended version. You can also view its available version numbers (shown above).
- View a plugin's README or main documentation page by clicking the
icon.
- Change a plugin version before adding it by clicking the
icon. You can also change the version of a plugin that is already part of your project from within the Plugin Management section of the Projects tab.
-
After you read about a plugin and choose its version and variables, add it to the active project by clicking Add Plugin.
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i look and it works for android and iOS right?
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Yes! It does please read the Readme file you will find this information.

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