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A small write up on how i was able to setup realsense SDK and camera (F200) on Windows 10.
http://thingspeak.blogspot.in/2015/03/realsense-sdk-and-camera-setup-on.html ;
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Excellent write-up! Thanks so much
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Thanks for inspiring Marty
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Here's a video of the final version of our camera-powered avatar arms, which closely mirror the movements of the player's real arms.
https://www.youtube.com/watch?v=MsueI-3QyHk&feature=youtu.be
The main lesson from this version of the arms was that - in our avatar at least - setting the TrackingAction-powered limb rotation joints' Rigidbodies' with 'Continuous Dynamic' collision detection and the 'Interpolate' setting with 'Extrapolate' resulted in improved performance, stability and smoothness of movement, including preventing the arms from getting stuck behind the avatar's back.
We also just installed a new knuckle joint system on the hands so the fingers can bend over from fully straight into a fist so that objects can be picked up easier with a rough grab at them instead of precision positioning (something that was required when the fingers only closed halfway),
We enabled the arms to reach high above the head using only a small hand movement in front of the camera by adding an extra "gear" to the shoulder rotation joints. What we mean by this is that we did a copy and paste of the TrackingAction-equipped rotation joint so the original and copy were overlaid over each other perfectly and then childed the original joint to the copied joint so the copy became its parent. This multiplied the lift effort of the shoulder by 2 when the palm was moved up and down in front of the camera, because both of the TrackingActions in the two parent-and-childed joints were rotating the shoulder up and down simultaneously.
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I think you should come up with a set of blog posts, which explains every aspect of your journey mate.
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The first 41 episodes of our developer diary, from the start of the RealSense project around June 2014 to deadline day in February 2015, can be accessed from this hub page.
http://sambiglyon.org/?q=node/1369
We haven't got post-deadline entries up yet, though we have been documenting them. Not sure when they will go public as we are planning on building a new company website, but I have been writing about the major steps forward we make in posts on this forum. For every success we post here, there are weeks / months of multiple failed prototypes that provided a new insight that eventually led to that final working system, and the diaries document those many failures as well as the eventual triumphs. Fail fast, fail often, as the old development credo goes :)
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Awesome Marty!!! Inspirational
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Now it's on IDZ also - https://software.intel.com/en-us/blogs/2015/03/19/realsense-sdk-and-camera-setup-on-windows-10
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