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Hello guys,
Just a quick question. Is a regular 2D web camera supported by the Tracking action found in the Unitytoolkit? It seems like it's not doing anything, although if I add a simple Activate action, it does work.
Cheers,
Norbi
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It depends on the function really. Some RealSense functions such as sensing emotion in the voice work if ordinary cams, if I recall right, because they are processing audio and so are not dependent on a hardware function only found in the 3D cam. Other functions such as joint tracking require a 3D gesture detection cam like RealSense.
I think that 2D cameras can also recognize motion via crude "blob tracking" (observing the general hand shape) but cannot track specific joints like the RealSense cam does.
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Thanks Marty. That's true, I forgot to mention it's for face tracking. You happen to know anything about that?
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I know plenty about face tracking in Unity with the RealSense camera and the TrackingAction script, but not much about using it with a 2D camera if that is what you are asking.
Since face tracking in Unity with the TrackingAction script is so heavily reliant on reading specific face points (eyebrow left / right / center, lip left / right / center, etc), I would think that it would be essential for that script to be using a RealSense cam.
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Cheers Marty, we'll just use the SDK then, and see how it works. Appreciate your help.

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