Renderer: Mobile Intel(R) 4 Series Express Chipset Family Vendor: Intel Memory: 0 MB Version: 2.1.0 - Build 8.15.10.2226 Shading language version: 1.20 - Intel Build 8.15.10.2226 Max texture size: 4096 x 4096 Max texture coordinates: 8 Max vertex texture image units: 16 Max texture image units: 16 Max geometry texture units: 0 Max anisotropic filtering value: 2 Max number of light sources: 16 Max viewport size: 4096 x 4096 Max uniform vertex components: 512 Max uniform fragment components: 512 Max geometry uniform components: 0 Max varying floats: 41 Max samples: 0 Max draw buffers: 8 Extensions: 92 GL_3DFX_texture_compression_FXT1 GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_separate_stencil GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_transform_feedback GL_IBM_texture_mirrored_repeat GL_NV_blend_square GL_NV_conditional_render GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_framebuffer_sRGB WGL_ARB_make_current_read WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_EXT_depth_float WGL_EXT_extensions_string WGL_EXT_swap_control Core features v1.1 (100 % - 7/7) v1.2 (100 % - 8/8) v1.3 (100 % - 9/9) v1.4 (100 % - 15/15) v1.5 (100 % - 3/3) v2.0 (100 % - 10/10) v2.1 (100 % - 3/3) v3.0 (73 % - 17/23) v3.1 (25 % - 2/8) v3.2 (0 % - 0/9) v3.3 (0 % - 0/9) v4.0 (0 % - 0/13) v4.1 (0 % - 0/8) OpenGL driver version check (Current: 2.1.0 - Build 8.15.10.2226, Latest known: 2.1.0 - Build 8.15.10.1808): Latest version of display drivers found According the database, you are running the latest display drivers for your video card. No ICD registry entry The current OpenGL driver doesn't expose the SOFTWARE/Microsoft/Windows (NT)/CurrentVersion/OpenGLDrivers registry entry. Unable to detect the driver version, driver revision name and filename. Compiled vertex array support This feature improves OpenGL performance by using video memory to cache transformed vertices. Multitexture support This feature accelerates complex rendering such as lightmaps or environment mapping. Secondary color support This feature provides an alternate method of coloring specular highlights on polygons. S3TC compression support This feature improves texture mapping performance in some applications by using lossy compression. Texture edge clamp support This feature improves texturing quality by adding clamping control to edge texel filtering. Vertex program support This feature enables a wide variety of effects via flexible vertex programming (equivalent to DX8 Vertex Shader.) Fragment program support This feature enables a wide variety of effects via per pixel programming (equivalent to DX9 Pixel Shader.) Texture anisotropic filtering support This feature improves the quality of texture mapping on oblique surfaces. Occlusion test support This feature provides hardware accelerated culling for objects. Point sprite support This feature improves performance in some particle systems. OpenGL Shading Language support This feature enables high level shading language for shaders. Frame buffer object support This feature enables render to texture functionality. Extension verification: GL_ARB_debug_output was not found, but has the entry point glGetPointerv GL_ARB_framebuffer_object was not found, but has the entry point glBlitFramebuffer GL_ARB_framebuffer_object was not found, but has the entry point glRenderbufferStorageMultisample GL_ARB_imaging was not found, but has the entry point glBlendEquation GL_ARB_multisample was not found, but has the entry point glSampleCoverageARB GL_ARB_uniform_buffer_object was not found, but has the entry point glBindBufferBase GL_ARB_uniform_buffer_object was not found, but has the entry point glBindBufferRange GL_ARB_uniform_buffer_object was not found, but has the entry point glGetIntegeri_v GL_ARB_viewport_array was not found, but has the entry point glEnableIndexedEXT GL_ARB_viewport_array was not found, but has the entry point glDisableIndexedEXT GL_ARB_viewport_array was not found, but has the entry point glIsEnabledIndexedEXT GL_EXT_cull_vertex was not found, but has the entry point glCullParameterdvEXT GL_EXT_cull_vertex was not found, but has the entry point glCullParameterfvEXT GL_EXT_framebuffer_multisample was not found, but has the entry point glRenderbufferStorageMultisampleEXT GL_NV_transform_feedback was not found, but has the entry point glGetIntegerIndexedvEXT GL_NV_transform_feedback was not found, but has the entry point glGetBooleanIndexedvEXT WGL_ARB_buffer_region has been added to the extensions list of Mobile Intel(R) 4 Series Express Chipset Family WGL_ARB_extensions_string has been added to the extensions list of Mobile Intel(R) 4 Series Express Chipset Family WGL_ARB_framebuffer_sRGB has been added to the extensions list of Mobile Intel(R) 4 Series Express Chipset Family WGL_ARB_make_current_read has been added to the extensions list of Mobile Intel(R) 4 Series Express Chipset Family WGL_ARB_pbuffer has been added to the extensions list of Mobile Intel(R) 4 Series Express Chipset Family WGL_ARB_pixel_format has been added to the extensions list of Mobile Intel(R) 4 Series Express Chipset Family WGL_ARB_pixel_format_float has been added to the extensions list of Mobile Intel(R) 4 Series Express Chipset Family WGL_EXT_depth_float has been added to the extensions list of Mobile Intel(R) 4 Series Express Chipset Family WGL_EXT_extensions_string has been added to the extensions list of Mobile Intel(R) 4 Series Express Chipset Family WGL_EXT_swap_control has been added to the extensions list of Mobile Intel(R) 4 Series Express Chipset Family GL_ARB_framebuffer_object was not found, but is available in driver version 2.1.0 - Build 6.14.10.5237