Intel® ARC™ Graphics
Get answers to your questions or issues when gaming on the world’s best discrete video cards with the latest news surrounding Intel® ARC™ Graphics
1620 Discussions

Direct X 12 crash Dolphin Emulator

Lomppu
Beginner
605 Views

Hi!

Dolphin allows the user to choose between multiple different API:s. I have Dolphin at default settings. All other API:s work fine when launching any game, but with Direct X 12 Dolphin crashes immediatetly when trying to launch any game.

I get the highest raw performance with Vulkan, but there are black and white artifacts on the screen in an X-formation most of the time in game. The second best performance is with Direct X 11, no visual problems at all. I have high hopes for Direct X 12.

I followed the instructions here ( https://community.intel.com/t5/Intel-ARC-Graphics/Need-help-Reporting-a-bug-or-issue-with-Arc-GPU-PLEASE-READ-THIS/td-p/1494429 ) to make a crash dump file, but when I launched a game then, Dolphin just showed a black screen for a long time, and wouldn't crash like before. I got worried, checked task manager and saw disk usage at 100%. I had to log out of Windows to stop Dolphin. When I checked, the file in C:\AppCrashDumps was over 70gb in size. I suspect it would have kept growing infinitely if I hadn't stopped it.

Steps for recreation: launch dolphin > go to graphics settings > change api to directx12 > try launching any game > dolphin closes

 

My GPU is an Arc770 16gb

Driver version: 31.0.101.5333 (I tried before with two previous driver versions)

Application: Dolphin Emulator ( https://dolphin-emu.org/ ) (I tried launching multiple Wii and Gamecube titles, for example Luigi's Mansion and New Super Mario Bros. Wii)

Dolphin version: 5.0-21088

Labels (3)
0 Kudos
1 Reply
RamyerM_Intel
Moderator
514 Views

Hello Lomppu,


Thank you for posting in our communities.


Since playing emulated games might be infringing the intellectual property of other companies, Intel will not support issues reported on emulated games.


Do you have a way for us to reproduce the issue using homebrew code? If the answer is yes please report this to either Developing Games on Intel Graphics Community at this link:https://community.intel.com/t5/Developing-Games-on-Intel/Welcome-to-the-Intel-Game-Developer-Program-Forum/td-p/1399498 or the Github Intel-GPU-Community-Issue-Tracker-IGCIT at this link:https://github.com/IGCIT/Intel-GPU-Community-Issue-Tracker-IGCIT/issues


Ramyer M.

Intel Customer Support Technician


0 Kudos
Reply