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Using the following as an illustration.
I can make_edge and remove_edge
If I delete one of the connected nodes, what happen to the edge ? does the underlying API also remove the edge or do we have to track them and remove them ourselves ?
What happen to message when the destination node no longer exists ?
#include <iostream>
#include <tbb/tbb.h>
void fig_3_3() {
// step 1: construct the graph
tbb::flow::graph g;
// step 2:
tbb::flow::function_node<int,std::string> my_first_node(g,
tbb::flow::unlimited,
[](const int &in) -> std::string {
std::cout << "first node received: " << in << std::endl;
return std::to_string(in);
}
);
tbb::flow::function_node<std::string> my_second_node(g,
tbb::flow::unlimited,
[](const std::string &in) {
std::cout << "second node received: " << in << std::endl;
}
);
// step 3: add edges
tbb::flow::make_edge(my_first_node, my_second_node);
// step 4: send messages
my_first_node.try_put(10);
// step 5: wait for graph to complete
g.wait_for_all();
}
int main() {
fig_3_3();
return 0;
}
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Hi,
Thank you for posting in Intel Communities.
After calling remove_edge function, the message will no longer be passed to the successor node.
You can still use the node by calling make_edge function which can build an edge between any two nodes.
Destroying the nodes while there are messages being processed in the graph can lead to premature deletion of memory which leads to program failure. Removal of nodes when the graph is not idle may lead to intermittent failures and it will be hard to find failures, so it should be avoided.
Thanks and Regards,
Pendyala Sesha Srinivas
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Hi,
Has the information provided above helped? If yes, could you please confirm whether we can close this thread from our end?
Thanks and Regards,
Pendyala Sesha Srinivas
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Hi,
We assume that your issue is resolved. If you need any additional information, please post a new question as this thread will no longer be monitored by Intel.
Thanks and Regards,
Pendyala Sesha Srinivas

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