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My Windows application accepts a packet and then spawns a thread to process the packet. I have been using the _beginthreadex() call to spawn the thread.
Now that I've switched to the Intel Compiler with it's parallel processing/openmp capabilities, is there a better call for me to make to spawn my threads so they might work better and take advantage of the compiler and CPU(s)?
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Thisshould work fine.
But you have to use a tool to find out the performance issue. You can use Intel Threading Profiler to tune the app. There's another lib (thread building block from Intel) that might be helpful. More info is at http://www3.intel.com/cd/software/products/asmo-na/eng/threading/219785.htm.
Jennifer
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