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Hi there,
I'm currently exploring Intel GPU compute technologies and trying to understand when it makes sense to use OpenCL versus oneAPI Level Zero for new projects.
For developers working with Intel GPUs:
- What are the main advantages of Level Zero over OpenCL?
- Is OpenCL still a good choice for long-term development?
- Have you noticed any significant performance differences between the two?
- Which API would you recommend for someone starting a new GPU compute application today?
I'd appreciate hearing about real-world experiences and best practices.
Thanks!
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