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Hello Intel Support,
I’m experiencing consistent crashes when trying to render in Blender using Cycles with GPU Compute on my Intel Arc A750 GPU. The issue occurs even in a very simple scene (just a cube and a light).
When I start rendering, Blender immediately shows this message:
“Blender has stopped working. A problem has caused the program to stop functioning correctly. If you know the steps to reproduce this issue, please submit a bug report. The crash log can be found at: …”
However, rendering works completely fine when using CPU rendering in the same scene.
Here are my system details:
GPU: Intel Arc A750
Driver Version: 32.0.101.8132
Blender Version: 4.5.1 LTS
OS: [insert your Windows version, e.g., Windows 10/11 64-bit]
Could you please help me identify what might be causing this crash or suggest a stable driver version for Blender’s Cycles GPU rendering?
Thank you for your support.
Best regards,
Zurise Al mahi
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