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Latest driver supporting 3rd and 4th Generation Intel® Core™ Processors with Intel® HD/Iris™ Graphics for Microsoft* Windows 7, 8, & 8.1 version 3621

ROBERT_U_Intel
Employee
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Windows* 7/8/8.1 GFX Driver Version 3621

Greetings everyone!

We have officially launched our latest driver supporting 3rd and 4th Generation Intel® Core™ Processors with Intel® HD/Iris™ Graphics for Microsoft* Windows 7, 8, & 8.1. The production version is 3621 and is available at the following locations.

32-bit: Driver Download https://downloadcenter.intel.com/Detail_Desc.aspx?agr=Y&DwnldID=23884&lang=eng&OSVersion=Windows%208%2C%2032-bit*&DownloadType= here. Release notes http://downloadmirror.intel.com/23884/eng/ReleaseNotes_GFX_32.pdf here.

64-bit: Driver Download https://downloadcenter.intel.com/Detail_Desc.aspx?agr=Y&DwnldID=23885&lang=eng&OSVersion=Windows%208%2C%2064-bit*&DownloadType= here. Release notes http://downloadmirror.intel.com/23885/eng/ReleaseNotes_GFX_64.pdf here.

 

Also; http://www.intel.com/support/graphics/sb/CS-033838.htm Windows* 8/8.1 Graphics FAQ.

Please provide only constructive feedback here. Harassing comments, needless insults and personal attacks are not permitted, and will be promptly deleted.

If there are issues that carried over from previous drivers that you are still experiencing, feel free to announce them again here.

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EBrei
Beginner
1,596 Views

Please enable the option to turn off adaptive contrast control. On my windows 8.1 machine with Media Center, live tv channels that have a fluctuating frame rate will cause a flickered image on screen. This is apparently caused by intel graphics unable to handle how Microsoft is decoding the signal. Others have had success removing the flickering by turning off adaptive contrast control, but there is no option on my Haswell Core i5 -4570 processor with HD Graphics 4600 software.

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KKoon
Beginner
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For the past few driver versions on my Intel HD Graphics 4000, there has been a bug in the game Bioshock whereby a black square will appear and flicker over part of the screen in some areas. Here is part of a screenshot:

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sgams
Beginner
1,596 Views

Still no Sharpness regulation for Videos like in the AMD and Nvidia drivers.

MBerg13
Beginner
1,596 Views

Will the Intel Iris driver for x64 also support the Intel Pentium CPU N3520 with Intel HD Graphics in the future? I currently have the problem that the Intel Iris x32 version supports my CPU, while the x64 doesnt so I'm unable to update my drivers, unless I reinstall a x32 version of Windows...

I'm running Windows 8.1 x64 on a Laptop

Intel Pentium CPU N3520 with Intel HD Graphics

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MMous4
Beginner
1,596 Views

Ok, so this driver definitely has broken the audio part. On my HP dv6 laptop with IDT audio drivers (latest, but it's irrelevant - tried different versions, nothing changes because it's not their fault), when run with connected charger - everything is fine, but when on battery - I have to either:

A) Disable Intel Audio in Device Manager & perform restart

or

B) Disable & enable again the IDT audio device AFTER EVERY REBOOT

otherwise I will have no sound from the built in audio. This happens only when run on battery (Windows 7 SP1 x64, latest updates).

BUT I reinstalled the drivers, but first replaced the audio driver folder with the one from previous version et voila - everything works just as it should, perfectly ok, so it's definitely Intel HD Audio latest driver fault. Also it does weird things with default audio device settings, so you guys should really take a look into the audio part as something wonky is happening there.

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EAlle1
Novice
1,596 Views

DirectX 11 games are still not properly scaled to fit the screen on lower resolutions than the built-in display's native (3200 x 1800). The game shows as centered. With Civilization V, the suggested circumvention of using the lower resolution on the desktop doesn't work. (Probable cause are the intro videos somehow resetting the screen resolution.) Only the DirectX 9 version (so happy there is such) of the game can run on full screen.

Also it seems that when using external display through HDMI, with DirectX 9 the computer gives the real resolution to the display and lets the display itself do the scaling to its native resolution (e.g. when running 1280x800 on display's native 1920x1200). But when using DirectX 11, the display adapter seems to put through the full native resolution to the display, i.e. scaling the image by itself before putting it to the HDMI. (The display's info screen shows what kind of resolution its input has.) I wonder if this is somehow related to the problem, (i.e. on DirectX 9 the built-in display handles the scaling (correctly), but on DirectX 11 the display adapter wants to do the scaling (which it does incorrectly). Addendum: The scaling doesn't work properly on an external display either. If you use 1280x800, you'll get 1920x1200 output to the display, with a 1280x800-sized box at the center with black border around.

My system: Lenovo Yoga 2 Pro, Core i7-4500U with 8 GB main memory. Display, as said above, 3200x1800 px. External display is HP lp2475w on 1920x1200. OS Windows 8.1 Update.

And BTW, could you please let the graphics control panel a) show itself in the language of my OS or b) let me choose the language by myself. Now it is showing everything in Finnish, even though all my settings in the OS indicate I want to use English. (I live in Finland.)

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