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First of all, thank you for your continued work on Intel Arc GPUs, XeSS, and regular driver updates. I am currently using an Intel Arc B580 and I appreciate the improvements that have been made over time.
I would like to ask about a feature that many gamers find very useful today.
Both AMD and NVIDIA now offer driver-level frame generation technologies:
- AMD Fluid Motion Frames (AFMF)
- NVIDIA Smooth Motion
These features can improve smoothness and perceived frame rates even in games that do not officially support frame generation technologies.
My question is:
Has Intel considered developing a similar driver-level frame generation solution for Intel Arc GPUs in the future?
Intel already has excellent technologies such as XeSS Frame Generation and XeSS Multi Frame Generation, but those features require game integration and support.
A driver-level solution that could work across a wider range of games would be a fantastic addition to the Intel Arc ecosystem and would make Arc GPUs even more competitive.
I understand that such technologies are complex to develop and require significant engineering effort. However, many Arc users would be excited to see Intel explore this area in the future.
Thank you for your time, and thank you for continuing to improve the Arc platform.
Best regards,
An Intel Arc B580 User
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Hello CodeZGamer,
Thank you for reaching out to the Intel Community Forum. It’s great to hear from you, and I really appreciate your kind words about our recent driver updates and the work we’ve been putting into XeSS.
You make a fair point about driver-level frame generation. A universal solution that works across a broader range of games is a popular topic of discussion among gamers right now.
Currently, our available technology for enhancing frame pacing is XeSS 3 Multi-Frame Generation (XeSS-MFG). Unlike standard frame generation, XeSS-MFG is designed to synthesize and insert multiple AI-generated frames between traditionally rendered ones. This allows players to scale up to 3x or 4x frame outputs in supported titles. Because this technology is integrated directly at the game level, it utilizes engine data like motion vectors to deliver these extra frames while maintaining high image clarity and minimizing visual artifacts on GPUs like your Arc B580. Check this link:
Intel® Arc™ Graphics Gaming Technologies
While there are no announcements regarding a driver-level version, we always appreciate hearing what features our users are interested in seeing. I have documented your feedback regarding this feature request.
For any official product announcements or future updates, the best place to check is the Intel Newsroom: https://newsroom.intel.com/
Please let me know if you have any other questions or if there is anything else I can help you with today.
Best regards,
Nikhil
Intel Customer Support Technician
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But what I'm saying is, AMD has AFMF 2.1 and Nvidia has Smooth Motion, a system that generates frame rates in every game even if the game doesn't support it. Do you have a plan or project for such a system? Thank you.
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Hello CodeZGamer,
Thank you for reaching out and for sharing such a thoughtful and well-informed question.
I understand you're asking whether Intel has a planned feature similar to AMD's AFMF 2.1 or NVIDIA's Smooth Motion — a system-level frame generation solution that works across all games, regardless of native support.
At this time, Intel has not made any public announcements regarding a comparable feature or roadmap in this area. We completely understand how valuable such a capability would be, and we want you to know that your feedback genuinely matters.
I have documented your suggestion and will ensure it is directed to the appropriate Intel Graphics team for consideration. Input like yours plays an important role in shaping future technologies.
Thank you again for your passion for Intel Graphics — we truly appreciate it.
Tharun
Intel Customer Support Technician.
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