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could not load OpenGL subsystem

idata
Employee
5,417 Views

Hello.

I'm trying to run an old game based on quake 3 engine and it gives me this message.

I have windows 7 x86, Mobile Intel(R) 4 Series Express Chipset Family, latest driver.

What to do?

This is the log from game:

Heavy Metal: FAKK2 1.02 win-x86 Sep 28 2000

 

----- FS_Startup -----

 

Current search path:

 

D:\Games\Heavy Metal Fakk2\fakk\pak2.pk3 (13 files)

 

D:\Games\Heavy Metal Fakk2\fakk\pak1.pk3 (2532 files)

 

D:\Games\Heavy Metal Fakk2\fakk\pak0.pk3 (9610 files)

 

D:\Games\Heavy Metal Fakk2/fakk

----------------------

 

Config: config.cfg

 

execing default.cfg

 

execing menu.cfg

 

execing config.cfg

 

execing localized.cfg

 

execing autoexec.cfg

 

...detecting CPU, found Intel Pentium III

------- Input Initialization -------

 

Initializing DirectInput...

 

Couldn't set DI coop level

 

Falling back to Win32 mouse support...

 

Joystick is not active.

 

------------------------------------

 

----- Client Initialization -----

 

----- Initializing Renderer ----

 

----- R_Init -----

 

Initializing OpenGL subsystem

 

...initializing QGL

 

...calling LoadLibrary( 'C:\windows\system32\opengl32.dll' 😞 succeeded

 

...setting mode 7: 1152 864 FS

 

...using colorsbits of 32

 

...calling CDS: failed, bad mode

 

...trying next higher resolution: failed, bad mode

 

...restoring display settings

 

...registered window class

 

...created window@0,0 (1158x892)

 

Initializing OpenGL driver

 

...getting DC: succeeded

 

...GLW_ChoosePFD( 32, 24, 8 )

 

...41 PFDs found

 

...hardware acceleration found

 

...PIXELFORMAT 6 selected

 

...creating GL context: succeeded

 

...making context current: succeeded

 

...WARNING: fullscreen unavailable in this mode

 

...setting mode 7: 1152 864 FS

 

...using colorsbits of 16

 

...calling CDS: failed, bad mode

 

...trying next higher resolution: failed, bad mode

 

...restoring display settings

 

...window already present, CreateWindowEx skipped

 

Initializing OpenGL driver

 

...WARNING: fullscreen unavailable in this mode

 

...shutting down QGL

 

...unloading OpenGL DLL

 

...assuming '3dfxvgl' is a standalone driver

 

...initializing QGL

 

...WARNING: missing Glide installation, assuming no 3Dfx available

 

...shutting down QGL

 

----- CL_Shutdown -----

 

-----------------------

 

GLW_StartOpenGL() - could not load OpenGL subsystem
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