Graphics
Intel® graphics drivers and software, compatibility, troubleshooting, performance, and optimization
Announcements
For support on Altera products please visit the Altera Community Forums.
23493 Discussions

intel uhd graphics 630 with latest driver will cause error when call glBindTextureUnit(unit,0);

Chien__Josh
Beginner
2,161 Views

Hi,

I am developing OpenGL app on my laptop(intel uhd graphics 630),

and I find it will cause error from glGetError after call glBindTextureUnit(unit,0);

but glBindTextureUnit(unit,0) should be a valid behavioar:

...

When texture is zero, each of the targets enumerated at the beginning of this section is reset to its default texture for the corresponding texture image unit.

https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/glBindTextureUnit.xhtml

 

 

0 Kudos
0 Replies
Reply