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Hello everyone,
i've been using my B580 for a few days now had little issues so far, but i just noticed this issue where were textures in Zenless Zone Zero are popping in when moving through areas. It's really bad in the Areas "Sixth Street" and "Lumina Square" (also some fighting arenas) .
Maybe some one has an idea what's causing this or has the same Issue. On my old set up with an RX 5700xt it worked fine. I already googled a little bit and found a video of Zenless Zone Zero with the B580+R5 5600 and saw similar behavior (did not find anything else).
Other Hoyoverse games like Honkai Star Rail seem fine (no popping of objects). I also tested a more demanding game (Dying Light 2) with no issues. Hard to tell if it the game or the driver. Maybe some one has some more insight on this.
The overall performance is great (about 100-120 FPS in mentioned areas), no issues there, but the popping in of object and textures seems to be some kind of problem between driver an game.
I attached some videos of the issue and pictures of the settings.
System information:
OS: Windows 11 Pro 24H2
Driver: Intel Graphics Driver 32.0.101.6449
CPU: Intel Core Ultra 5 245K
GPU: Asrock Z890 Pro RS (most recent bios)
RAM: Kingston 32 GB DDR-5 6000 CL30 (XMP on)
MB: Asrock B580 Challenger (re-Bar on)
SSD: Lexar NM790 SSD 2TB
PSU: Thermaltake TT Toughpower GT 750 W
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sorry for the delayed response.
Just tested it and it seems to be fixed.
Thank you very much.
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Hello Nakano44,
Thank you for your reply. I'm pleased to hear that everything is functioning well now. I will proceed to close this inquiry. Should you need any additional help, please feel free to submit a new question, as this thread will no longer be actively monitored.
Best regards,
Norman S.
Intel Customer Support Engineer

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