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OpenGL Mesh Shaders

TheAbsol
Novice
366 Views
Are there any plans to add OpenGL Mesh Shaders to Intel GPUs? Nvidia has had them for a while and AMD is about to get them. OpenGL Mesh Shader support is kind of a big deal to Minecraft players because a specific performance mod called Nvidium uses this feature to *drastically* improve performance. I was just thinking about how I might want to use an Intel GPU over other brands if I ever build a PC, but I'm a heavy Minecraft player, and after remembering this, I might have to second guess.
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DeancR_Intel
Moderator
256 Views

Hi TheAbsol,

 

Thank you for reaching out. I would like to confirm that we currently support Mesh Shader extensions for Vulkan and DirectX 12 Ultimate only. At this time, we do not support Mesh Shader extensions for OpenGL.

 

Regarding future updates or plans to introduce new features and support, we are unable to comment at this moment.

Additionally, please note that the mod you are interested in utilizes Mesh Functions that are proprietary to Nvidia. According to the developer, this means the mod will not function on non-Nvidia GPUs.

 

For more information about Mesh Shaders support on Intel GPUs, please see the links for reference:

Intel's Vulkan Linux Driver Now Enables Mesh Shader Support By Default - Phoronix

Intel GPA Profiling DXR and Mesh Shaders

 

Best regards,

 

Dean R.

Intel Customer Support Technician

 


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5 Replies
DeancR_Intel
Moderator
327 Views

Hi TheAbsol,

 

Thank you for posting in the Community!

 

Thank you for highlighting the importance of OpenGL Mesh Shader support for Minecraft players and the performance improvements it offers. I will look up into this matter internally and ensure it receives the necessary attention. I will keep you updated on any developments.

 

Best regards,

 

Dean R.

Intel Customer Support Technician

 

DeancR_Intel
Moderator
257 Views

Hi TheAbsol,

 

Thank you for reaching out. I would like to confirm that we currently support Mesh Shader extensions for Vulkan and DirectX 12 Ultimate only. At this time, we do not support Mesh Shader extensions for OpenGL.

 

Regarding future updates or plans to introduce new features and support, we are unable to comment at this moment.

Additionally, please note that the mod you are interested in utilizes Mesh Functions that are proprietary to Nvidia. According to the developer, this means the mod will not function on non-Nvidia GPUs.

 

For more information about Mesh Shaders support on Intel GPUs, please see the links for reference:

Intel's Vulkan Linux Driver Now Enables Mesh Shader Support By Default - Phoronix

Intel GPA Profiling DXR and Mesh Shaders

 

Best regards,

 

Dean R.

Intel Customer Support Technician

 


TheAbsol
Novice
67 Views
I think so. Though, I saw an AMD GitHub request for a GL_NV_MESH_SHADER equivalent and was wondering if it's possible for Intel Arc/Battlemage to implement something similar.
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DeancR_Intel
Moderator
140 Views

Hi TheAbsol,


I have noticed that you made my previous as your solution. Please confirm if I answered your question correctly.  


Best regards,

 

Dean R.

Intel Customer Support Technician


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DeancR_Intel
Moderator
88 Views

Hi TheAbsol,


I wanted to follow up on the previous message regarding your inquiry. Have you had a chance to review it? If you have any questions or need further information, please let me know.


Best regards,

 

Dean R.

Intel Customer Support Technician


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