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Hello,
There is a shader compilation bug that occurs on COD MW3 Multiplayer when using any driver after 31.0.101.5085
Steps to reproduce the problem:
1: Delete all shader cache in the game directory (cod23 folder).
2: Launch the game and let shaders compile and then close the game.
3: Launch the game again, monitor the cpu usage. You won't be able to join any game (Timed out error). If you wait 5-10 mins the cpu usage goes back to normal and you can play the game normally.
It seems that the game is re validating the already compiled shaders. This happens every time you launch the game.
Specs:
8600K
16GB Ram
ARC A770 LE 16GB.
Similar issues here:
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Hello Muza
We are currently investigating this issue. As soon as we have a solution, we will post it on this thread.
Ramyer M.
Intel Customer Support Technician
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Hello Muza
We are currently investigating this issue. As soon as we have a solution, we will post it on this thread.
Ramyer M.
Intel Customer Support Technician
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Has this been resolved yet? My PC has been using 90-100% cpu when running warzone/MW3.
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Hello Muza,
We appreciate your patience and are pleased to announce that the issue concerning COD MW3 has been successfully addressed with the implementation of our most recent graphics driver, version 101.5522. With this matter resolved, we will be closing this inquiry. For any future assistance, kindly open a new query, as we will no longer be monitoring this thread. Thank you for your understanding, and we're always here to provide support when you need it.
Best regards,
Norman S.
Intel Customer Support Engineer

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