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Shader Compilation Bug Causing High cpu usage on COD MW3

Muza
New Contributor I
8,483 Views

Hello,

There is a shader compilation bug that occurs on COD MW3 Multiplayer when using any driver after 31.0.101.5085

Steps to reproduce the problem:

1: Delete all shader cache in the game directory (cod23 folder).

2: Launch the game and let shaders compile and then close the game.

3: Launch the game again, monitor the cpu usage. You won't be able to join any game (Timed out error). If you wait 5-10 mins the cpu usage goes back to normal and you can play the game normally.

It seems that the game is re validating the already compiled shaders. This happens every time you launch the game.

 

Specs:

8600K

16GB Ram

ARC A770 LE 16GB. 

 

Similar issues here:

31.0.101.5234 driver Warzone 2 chrash - Intel Community

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4 Replies
RamyerM_Intel
Moderator
8,422 Views

Hello Muza


We are currently investigating this issue. As soon as we have a solution, we will post it on this thread.


Ramyer M. 

Intel Customer Support Technician


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RamyerM_Intel
Moderator
8,373 Views

Hello Muza

 

We are currently investigating this issue. As soon as we have a solution, we will post it on this thread.

 

Ramyer M. 

Intel Customer Support Technician


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Jacori1021
Beginner
8,297 Views

Has this been resolved yet? My PC has been using 90-100% cpu when running warzone/MW3. 

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NormanS_Intel
Moderator
5,980 Views

Hello Muza, 


We appreciate your patience and are pleased to announce that the issue concerning COD MW3 has been successfully addressed with the implementation of our most recent graphics driver, version 101.5522. With this matter resolved, we will be closing this inquiry. For any future assistance, kindly open a new query, as we will no longer be monitoring this thread. Thank you for your understanding, and we're always here to provide support when you need it.


Best regards,

Norman S.

Intel Customer Support Engineer


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