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4122 Discussions

Battlefront 2 Crashes on Dx12

stanimal21
Beginner
424 Views

Lately I cannot start the game after enabling Dx12. It used to work a while ago (maybe a couple months) but after coming back to the game it now just crashes after the initial splash screen. System specs:

Processor13th Gen Intel(R) Core(TM) i7-13700K, 3400 Mhz
MotherboardZ790 AORUS ELITE AX
GPUIntel(R) Arc(TM) A770 Graphics


GPU driver on latest version (32.0.101.8626). Any ideas to make this work on Dx12? I can provide a dump file securely if needed. 

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bangus
New Contributor I
364 Views

I've never gotten this game to be stable on DX12 for a while, in fact most DICE games pre BF2042 don't have good DX12 implementation on any GPU and DX11 is also kinda bad on ARC, but if you use DXVK Async 

https://github.com/Digger1955/dxvk-gplasync-lowlatency/releases or regular DXVK is fine too, wait 10 mins in a match to compile shaders, you will get a pretty good stable consistent FPS if you have a good CPU. DXVK basically functions like DX12.

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stanimal21
Beginner
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That sucks. Dx12 was working well for a while up to a couple months ago when I was playing more frequently, but whatever happened in recent updates has really screwed it up. The crash dump shows this:

ERROR_CODE: (NTSTATUS) 0x887a0006 - The GPU will not respond to more commands, most likely because of an invalid command passed by the calling application.

Really unfortunate, seems like Intel may have changed something and broke compatibility. Thanks for your response. 

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Matertorneo
Beginner
339 Views

Turn off HDR 

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stanimal21
Beginner
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