- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
Hi,
when using the ICS v4.1 Windows client conference sample I am NOT able to connect
to a ICS server in the internet from behind a corporate firewall/proxy.
My setting:
----------------
- ICS v4.1 server on internet server (port 443)
- TURN server (coturn) on another internet server (TCP port 443)
- all secured with SSL certificates (only port 443 is used)
- corporate network with proxy server (without authentication)
- this setup works with the javascript client (chrome) without any problems (through corporate proxy)
But the ICS v4.1 Windows client can NOT to this internet server through the corporate firewall/proxy.
There is no way to configure a proxy server address in this client.
I have changed the "socket.io-cpp-client" to read the proxy server address from the environment variable (https_proxy).
The Intel Windows SDK uses this "socket.io-cpp-client" to communicate with the ICS server.
Now, the websocket communication works (ConferenceClient::Join() succeeds / getToken() works).
But the Intel Windows SDK can NOT publish the media stream through the proxy/TURN server.
Is there a way to set the proxy server address in the Intel Windows Client SDK (hidden variable, environment variable, ...)???
Any idea?
My ICE server setting in the Windows client:
---------------------------------------------------------------
IceServer ice1, ice2; ice1.username = ""; ice1.password = ""; ice1.urls.push_back("stun:138.201.57.76:443"); // STUN server in the internet ice2.username = "turn_username"; ice2.password = "turn_password"; ice2.urls.push_back("turn:138.201.57.76:443?transport=tcp"); // TURN server in the internet std::vector<IceServer> ice_servers; ice_servers.push_back(ice1); ice_servers.push_back(ice2); configuration_.ice_servers = ice_servers; room = ConferenceClient::Create(configuration_);
I am getting STUN/TURN server connect errors:
---------------------------------------------------------------------
(turnport.cc:335): Port[27D25F90:audio:1:0:relay:Net[Intel(R):192.168.0.139/32:Unknown]]: Trying to connect to TURN server via tcp @ 138.201.57.76:443 (physicalsocketserver.cc:1939): PhysicalSocketServer got FD_CONNECT_BIT error 10051
... (port.cc:1433): Conn[27A75510:audio:bxcLo3QA:1:0:local:udp:139.22.32.104:61729->aazjs1nS:1:2013266431:local: udp:138.201.48.160:53157|C--I|0|0|8646913483524029951|-]: Sending STUN ping, id=48525a702f5a373364683974, nomination=0 (port.cc:1666): Conn[27A75510:audio:bxcLo3QA:1:0:local:udp:139.22.32.104:61729->aazjs1nS:1:2013266431:local: udp:138.201.48.160:53157|C--I|0|0|8646913483524029951|-]: Sent STUN ping, id=48525a702f5a373364683974, use_candidate=1, nomination=0 (paced_sender.cc:261): Elapsed time (13503 ms) longer than expected, limiting to 2000 ms See attached logfile.
Thanks.
Best Regards,
Roland
- Tags:
- HTML5
- JavaScript*
Link Copied
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
I have updated the logfile.
Has anyone tried to use the Windows SDK behind a corporate proxy?
Any ideas?
Thanks!
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
Our Windows SDK don't support proxy setting currently .
Thanks
Yanbin

- Subscribe to RSS Feed
- Mark Topic as New
- Mark Topic as Read
- Float this Topic for Current User
- Bookmark
- Subscribe
- Printer Friendly Page