Hi! I have a question about rtcCollide function. What is right way of using rtcCollise with RTC_GEOMETRY_TYPE_USER when we have different transforms for the meshes each iteration of call rtcCollide?
I tried to find answer in the collide tutorial, but couldn't do it. Thanks for answering.
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I do not completely understand the question. Are you asking for instancing support of rtcCollide? Instances are not supported, thus you cannot call rtcCollide with two scenes transformed by some transformation.
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