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Al_N_
Beginner
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Wiremesh

What's the best way to show the wiremesh with embree? Thank you, -Al
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BenthinC_Intel
Employee
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You mean the wireframe of a polygonal model? There's no direct support for that but you could probably "emulate" this by using a transparency shader which also gives triangle edges a thickness (testing whether u,v are in a certain range). Just google for "ray tracing wireframe" to get more details on such an approach.

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