Intel® Embree Ray Tracing Kernels
Discussion forum on the open source ray tracing kernels for fast photo-realistic rendering on Intel® CPU(s)
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rtcCollide early exit after one intersection

Iciar
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I was wondering, is there a way to stop rtcCollide after one collision has already been found? I just want to know if there is a collision, so I was hoping I could avoid iterating through all the geometry once the first collision is found. 

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SvenW_Intel
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Unfortunately, it is not possible to terminate the rtcCollide function.

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