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Quickwin Reffresher

Groundsel
Beginner
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Hello,

In 2003, using Compaq Visual Fortran, I created a little Quickwin utility.  It is used to compare two files created using different releases of the same program. The user specifies two file names and a format - by one of two ways - and a kind of comparison (% or algebraic) among those records (lines) which fit the format.

Recently, I wanted to make changes to it (using Visual Studio 2010)and find myself in something of a quandary.  Part of it is just memory.  It has been so long since I did this that I can't remember exactly what was done.  As I look at the source code, it appears that the project was constructed from code.  And yet, comments in a couple of the files suggest that a graphics interface (analogous to the Visual Basic designer) was employed.  Certainly, I do not know C++ and could not have constructed the *.fd file.

The changes I wish to make would feature another control enabling the user to specify a target % to screen the difference entriess between the files.  So a graphics interface which constructs the C++ code and positions a graphics representation of the control would be highly desirable.   I do not see any way to get such a graphics interface (designer) to materialize when I create a Quickwin project with Visual Studio 2010.  I'm not certain that I should expect one/

II made some changes to the program (attached project) and it does compile albeit with source which I could not have constructed.  The change was minor compared to what I want to do and did not require me to do much to the included files *.fd, *.rc and *.h.

So my questions are:

1)  Is there a gra[phics designer which I lacked the wit to find?  If so, how dio I trigger it embracing the attached source code?

2) If not, is there a modern Quickwin reference you would draw to my attention?  I am not averse to learning a little C++ if that is what it takes to get this done.

 

 

 

 

 

 

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Steven_L_Intel1
Employee
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You can find the QuickWin documentation here.

The .fd file would have been created from a dialog definition which is modified using the resource editor. Unfortunately, due to Microsoft licensing restrictions, we're unable to provide the resource editor with the bundled Visual Studio environment. If you have the Professional Edition or higher of Visual Studio already installed, it will be available, but your mention of VS2010 suggests to me you are using the bundled shell.

We generally recommend the free tool ResEdit, though this works outside of Visual Studio. The .rc and .h file it creates can be copied back into your project and it should build.

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Groundsel
Beginner
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Thanks, Steve,

ResEdit looks promising.  However, when I try to run it, I get the attached message.  (I have tried both the X64 are Win32 compiles.) What else does the program need.?  I saw something on its web site entry about SDK which I have.  However, I am not sure about  the reference path.

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Steven_L_Intel1
Employee
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Hmm - looks like the installer just crashes. I have no idea why. The SDK is needed for the various .h files that a resource file needs, but you didn't get that far. Try http://melander.dk/reseditor/ - I just took a quick look and it seems to work.

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