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It appears that the QuckWin display/drawing routines are not thread safe. Is there a way to make them so?
Not that I am aware of. QuickWin is pretty much stuck on its original design from the early 1990s.
I thought that might be the case. I guess is time to jettison that legacy code -- too bad, there is a lot of equity baked into that work.
For more complete information about compiler optimizations, see our Optimization Notice.