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Is hardware acceleration for Quick Sync supported in virtual machines now? Without passthrough. On Xeon. KVM or Hyper-V.
Thanks!
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- Development Tools
- Graphics
- Intel® Media SDK
- Intel® Media Server Studio
- Media Processing
- Optimization
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Hi Alan,
Basically no. Quick Sync Video is a hardware feature for hardware video acceleration, it is built on GPU, so it requires hardware and graphic driver being available.
For cloud solution, you can check Intel Open Visual Cloud:
https://github.com/openvisualcloud
Mark
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Hi Alan,
Basically no. Quick Sync Video is a hardware feature for hardware video acceleration, it is built on GPU, so it requires hardware and graphic driver being available.
For cloud solution, you can check Intel Open Visual Cloud:
https://github.com/openvisualcloud
Mark
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Thanks Mark!
I heard somewhere that some platforms had the Quick Sync hardware despite not having a GPU. I suppose that doesn't really make sense though, since the GPU driver is needed to translate the MFX API calls into instructions for the hardware.
Then as a prerequisite, the integrated GPU would need to be virtualized and shared among the VMs? Is that something that will be supported soon?
It seems like a lot of the Open Visual Cloud services would need a GPU (VR/gaming/VDI).
I'll explore the SVT encoding some more. SW encoding is pretty accessible through FFmpeg and such, though low-latency AV1 would definitely be interesting to explore with SVT.
- Alan
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Hi Alan,
Refer to following thread for VM configuration, feel free to post your questions there.
https://github.com/Intel-Media-SDK/MediaSDK/issues/20
SVT has 3 codec supported, HEVC, AV1 and VP9. The other codec through open source platform like FFmpeg and GStreamer.
OVC also support hardware: Xeon E3, VCA, VCAC-A.
Mark
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