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Hi All,
All the android builds are failing recently regardless of whatever you could do to fix . I am facing the issue for past 6 hours. I guess some problem is with XDK build servers.
Could somebody from XDK team please resolve this and reply ASAP.
Regards,
Sam Deepak.
- Tags:
- HTML5
- Intel® XDK
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I just now gave a build. It works now.
So what I was trying to convey is, at some point during the build process something in build server was failing due to which all of us faced build errors without any reason.
Thanks
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There was an issue which has been fixed. Sorry for the delay in getting this resolved.
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Thanks John.
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I have the same problem, all the builds fail. I'm exporting my html5 game from construct2, I open it on intel xdk, then I try to build and works, but if I change any type of info in the build settings, for example, to add something whatever it is, the build fails and I'm getting tired of trying and trying and trying.
The only option that worked is when I upgrade to cordova (the project) and I try to build to crosswalk for android, then it works, but the file size gets doubled, and the final app in my cell phone is unstable.
I've tried to solve this problem for months, nothing has worked.
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Josefina Amalin B. wrote:
I have the same problem, all the builds fail. I'm exporting my html5 game from construct2, I open it on intel xdk, then I try to build and works, but if I change any type of info in the build settings, for example, to add something whatever it is, the build fails and I'm getting tired of trying and trying and trying.
The only option that worked is when I upgrade to cordova (the project) and I try to build to crosswalk for android, then it works, but the file size gets doubled, and the final app in my cell phone is unstable.
I've tried to solve this problem for months, nothing has worked.
Let's see how we can help you here. What is the XDK version you are using? What kind of changes are you doing the build settings that is causing this issue? Yes, Crosswalk builds tend to be be bigger. Because it includes a complete web browser to use instead of the built-in webview on the device. Despite the size, this is the preferred solution for Android, because the built-in webviews on the majority of Android devices are inconsistent. Is there a build log? That might help narrow down the problem.

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