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This thread is closed but available as a readable historical reference.
Please start a new thread if you have a specific question.
The procedure described below is obsolete, please use the Windows Phone 8 build tile on the Build tab.
---- do not use, obsolete ----
On July 28, 2015 we enabled an Early Access build system for Windows Phone 8.1 Cordova apps. Despite the reference to "Early Access," this build option is not limited to use with the Intel XDK Early Access edition; it can be used with any current version of the Intel XDK.
Our build system does not currently provide a Windows Phone package that can be submitted to the Windows Phone store. We are working on resolving this issue. Once resolved we will update this forum post and send a tweet to the Intel XDK. Company policy does not allow us to provide an expected date of resolution.
This release requires some extra steps to perform a build, because there is no Build Settings UI on the Projects tab in the current releases of the Intel XDK to support building a Windows Phone 8.1 Cordova app and there is no corresponding build tile on the Build tab. A future release of the Intel XDK will provide these missing features.
Building a Windows Phone 8.1 Cordova application with the current release of the Intel XDK involves the following basic steps (please read the detailed steps, further below, before you attempt to perform a build for Windows Phone 8.1):
- Create an xdk.config.wp81.xml file.
- Locate that xdk.config.wp81.xml file in your “source” directory.
- Instruct the Intel XDK to perform a Windows 8 build.
If you want to then perform a Windows 8 build:
- Remove (or rename) the xdk.config.wp81.xml file from your “source” directory.
- Instruct the Intel XDK to perform a Windows 8 build.
NOTE: we are using the presence of the xdk.config.wp81.xml file to tell the build system “I want to build for Windows Phone 8.1” instead of saying “I want to build for Windows 8” (which is what you normally get when you push the Windows 8 build tile on the Build tab). So you must remove the xdk.config.wp81.xml file from your “source” directory if you want to perform a Windows 8 build. Universal Windows builds are not currently supported, they will be available in a future version of the Intel XDK.
A detailed explanation of the steps required to build a Windows Phone 8.1 package follows:
- Use the Windows 8 Build Settings section of the Projects tab to set your build options. Be sure to include your Windows Phone publisher ID in the Publisher ID field, do not use your Windows publisher ID.
Dashboard -> Account settings, Microsoft provides you with three publisher IDs. When building Windows Phone 8.1 apps, be sure to use the Windows Phone publisher ID in the XDK's project settings page. When building Windows apps, be sure to use the Windows publisher ID instead.
- IMPORTANT: Switch to the Test tab and push the green > button (PUSH FILES). This will force the Intel XDK to update the intelxdk.config.windows8.xml build file, in your project's root directory, so it includes any updates you made to the Build Settings section of the Projects tab.
- Use the Develop tab (or your favorite editor) to copy the contents of the intelxdk.config.windows8.xml located in your project’s root directory into a file named xdk.config.wp81.xml located in your project’s source directory (normally named “www”). Note that the Windows Phone 8.1 config file does not have an “intel” prefix like the automatically generated config.*.xml build files located in your project root directory.
- Select the Build tab and push the Windows 8 build tile. Instead of building a Windows 8 Cordova application, the build server will build a Windows Phone 8.1 Cordova application. IMPORTANT: push the “Upload Project” button, do not push the “Use Existing” button.
To build a Windows 8 Cordova application:
- Remove or rename the xdk.config.wp81.xml file located in your source directory.
- Push the Windows 8 build tile, just as you normally would do, to build a Windows 8 Cordova app.
- IMPORTANT: push the “Upload Project” button, do not push the “Use Existing” button, when you start the Windows 8 build. Failing to push “Upload Project” will cause the build server to use the previously uploaded source bundle that contains the special xdk.config.wp81.xml file and signals the build server to perform a Windows Phone 8.1 build.
You can verify that you built a Windows Phone 8.1 Cordova app by checking the last line of the detailed build log. If you find --phone in that last line it means you have built for Windows Phone 8.1 If you see --win in that list line you have built a Windows 8 Cordova application.
Watch for a future Intel XDK release with build configuration screens that will directly support Windows Phone 8.1 Cordova apps.
Thanks,
--the Intel XDK Team
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There has been no change to the Windows Phone 8 Build process, use the technique described in the original post, it should still work.
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I successfully installed my app on my test winphone, thanks. Could you please also provide a timeline for the release of the AppPreview app on winphone too?
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Sorry, we are not allowed to publish release dates or provide timelines. The best I can tell you is that engineering does have a prototype App Preview in the works for Windows Phone.
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Hi,
My windows phone build ran into some problems. I have shared the log file through PM.
It would be great if you can have a look at it.
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Hello,
I have a question. I would be grateful if you could help me.
I am developing the game in Construct 2 and I did build for windows phone as you described. I use Admob* Ad Services (old) and he work on android crosswalk, but not work on windows phone. I try use Admob* Ad (Basic) Services, but he not work on android crosswalk and windows phone too in Intel XDK v.2548.
Which Admob plugin me use for windows phone in Intel XDK?
Thank you.
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Scott T. wrote:
Hi there,
Hope this is the correct place to post this, it seemed relevant!
I've imported a game made with Construct 2 and exported with XDK using the above guide for WP8.1. Game worked fine when sent to the phone through the WP Application Deployment 8.1 tool (although, no icon showed as has been noted above). But today I tried uploading the game to my Windows Dev account and got some errors about IDs not being in the app manifest files. Here's a screenshot:
Have I missed out something or might this be a bug with XDK?
Hi Folks,
For People experiencing issues with the Publisher ID. In the Windows Dev Center, if you navigate to Dashboard -> Account settings, Microsoft provides you with three publisher IDs. When building Windows Phone 8.1 apps, be sure to use the Windows Phone publisher ID in the XDK's project settings page. When building Windows apps, be sure to use the Windows publisher ID instead.
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JERROYD M. (Intel) wrote:
..........
Hi Folks,For People experiencing issues with the Publisher ID. In the Windows Dev Center, if you navigate to Dashboard -> Account settings, Microsoft provides you with three publisher IDs. When building Windows Phone 8.1 apps, be sure to use the Windows Phone publisher ID in the XDK's project settings page. When building Windows apps, be sure to use the Windows publisher ID instead.
This still doesn't fixed the problem by me.
Is it not the problem that it says $username$ instead of the provided publisher id?
Also, i had to edit the xdk.config.wp81.xml file line <preference name="windows-publisher-id" to make sure it would use the right publisher id while building.
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hi paul,
the error is the dot "." that is present in app id generated by microsoft
for eg : App id:
1234.abc and trries to build with this app id it fails.
but when i remove this "." eg:
1234abc and tries to build this app id it builds successfully .
To launch this app on windows store i have to use the app id given by microsoft .
Please help with this issue as it is extremely important.
thanks
bhavya
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@Bhavya - is this for Windows, Windows Phone, or both?
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@Bhavya -- we've alerted the build engineer to get more details on what is going on with this issue. In the meantime, try using CLI 4.1.2 as a workaround.
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@ Pamela,
This error is occurring for windows phone 8.1 build.
For windows it is working fine
Bhavya
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@Paul -- I have used both cordova cli 4.1.2 as well as cordova cli 5.1.1 and getting the same error.
Bhavya
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@Pamela,@Paul -- App id attribute is invalid. This is the error i am getting in my build log.
bhavya
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Hey ,
Please help me in resolving the issue of invalid app id attribute .
Thanks
bhavya
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Hi @Paul,
In future version XDK - Windows Phone build would support Admob plugin?
Thanks
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The engineer in charge is working on the app id invalid issue. We will post when there is a resolution.
<Edit: Sorry for any confusion - this comment was intended for Bhavya's concern " invalid app id attribute".>
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Plugin support for specific platforms is determined by the plugin authors, not the Intel XDK. The Intel XDK creates standard Cordova applications. We do not control or dictate what Cordova plugin authors choose to support. You can influence them by visiting their plugin github repo and providing feedback directly to them.
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Paul F. (Intel) wrote:
Plugin support for specific platforms is determined by the plugin authors, not the Intel XDK. The Intel XDK creates standard Cordova applications. We do not control or dictate what Cordova plugin authors choose to support. You can influence them by visiting their plugin github repo and providing feedback directly to them.
I understand. But I try all admob plugins with support WP and no one does not show ads. On githab and scirra forum say that it is possible bug in XDK. It would be great if you could look at this problem.
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The best way to help us help you is by providing a simple project that illustrates the problem. We are frequently not able to reproduce issues as described, because there are many parameters the effect the issue. If you can provide a simple project that causes the problem, we may be able to resolve the issue. Please ZIP the entire contents of the project directory, for a sample project that causes the problem, and attach it to a post. Use the "attach media" button to add such a ZIP file.
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Paul F. (Intel) wrote:
The best way to help us help you is by providing a simple project that illustrates the problem. We are frequently not able to reproduce issues as described, because there are many parameters the effect the issue. If you can provide a simple project that causes the problem, we may be able to resolve the issue. Please ZIP the entire contents of the project directory, for a sample project that causes the problem, and attach it to a post. Use the "attach media" button to add such a ZIP file.
Hi Paul!
I create sample project, this test project that is available on the floatinghotpot's plug-in page on githab: https://github.com/floatinghotpot/cordova-admob-pro
I did not manage to run it on Lumia 720 with windows phone 8.1.
Thank you.
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Konstantin, we have not been able to get that Pro version of the plugin working recently, with any platform, one of the reasons you do not see it in the featured list. There is an AdMob example app in the demos, that uses a different AdMob plugin. It will build for Win Phone, but when I try to deploy it, it fails. One of my colleagues is looking into why that sample app fails on Win Phone (it does work on Android and iOS). When we understand the reason for the failure we'll update the demo app. But regarding the plugin you're trying to use, I do not know why that is failing to build.
