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When I build my app (Crosswalk) and submit it to Google play It say that I must have a higher version code than 60003
But in my settings it's higher than 60003
And the build log confirm it :
What can I do ?
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- HTML5
- Intel® XDK
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Your images are not showing up, please reattch them and make sure that you can see them so we can see them.
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No idea ?
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What you show looks correct. The Crosswalk build automatically adds 60000 to the versionCode for the x86 build and adds 20000 to the ARM versionCode build (see https://forums.html5dev-software.intel.com/viewtopic.php?f=34&t=7460#p27813 for reference) and, as you show, that versionCode is 60005.
Have you checked the versionCode on the ARM build? If you install Android Studio or the Android SDK command-line tools there is an app called "aapt" that you can use to inspect the Android manifest file. Use this Linux/OSX command-line to extract the versionCode:
$ aapt l -a filename.apk | grep Code
You'll have to translate to Windows for equivalent...
Pull down the APK files you've already submitted and double-check the versionCode inside those files.
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I used Apktool (http://ibotpeaches.github.io/Apktool/) to decompile. Version code are correct.
In factthe problem is from ARM & x86 version code. In production you can upload multiple APK (x86 version and ARM version). So you don't have conflict between x86 versionCode (6000x) & ARM versionCode (2000x).
But in Alpha (and maybe beta) only one APK is used. So If you upload a x86 apk with 6000x versionCode and after that you want to upload a x86, It won't work! Because your x86 apk will always have an higher version code (6000x versus 2000x).
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Wow, I really don't know what happened. Everything is fine now.
I deactivated the x86 apk and uploaded the new ARM apk. And now I seem that the tools understood that it's two apk for two different devices and don't make conflict anymore..I have the two apk active unlike five minutes ago.
I'm sorry that I bother you for that, the problem wasn't from the Intel XDK.
Thanks for help.

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