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Microsoft points outthat the solution above alsoapplies to x64-based versions of Microsoft Windows Server 2003, butdoesn't apply to dual-core systems --however, they link to anothersolution in the KBthat doespertain todual-core:
Game performance may be poor on a Windows XP-based computer that is using a dual-core processor
This secondarticle goes on to point out:
If you are a developer who is using the RDTSC (Real Time Stamp Counter) instruction to compute timing, visit the following Microsoft Developer Network (MSDN) Web site for information about the QueryPerformanceCounter function: http://msdn2.microsoft.com/en-us/library/ms644904.aspx
Of course,the two KB entries are rather old at this point (dated 2005), but still might have some relevance.
==
Lexi S.
IntelSoftware NetworkSupport

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