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Hi.
I use R200 and Unity, and want to face tracking.
but I'm failed.
Anyone who try face tracking by R200 and Unity?
This is my script without some null check.
//// in Start() method,
{
sm = PXCMSenseManager.CreateInstance();
sm.EnableFace();
PXCMFaceModule face = sm.QueryFace();
PXCMFaceConfiguration face_cfg = face.CreateActiveConfiguration();
face_cfg.detection.isEnabled = true;
face_cfg.detection.maxTrackedFaces = 1;
face_cfg.ApplyChanges();
face_cfg.Dispose();
sm.Init();
}
//// and in Update() method,
{
pxcmStatus sts = sm.AcquireFrame(false, 0);
...
}
then, sts return "PXCM_STATUS_FEATURE_UNSUPPORTED".
I suspect my CPU (Ivy Bridge Xeon). but other hand F200 is working.
thanks.
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Hello,
Pose isEnabled must be set to false for R200 face tracking to work correctly:
face_cfg.pose.isEnabled = false;
Here's a link to a C# code sample that might help too: https://software.intel.com/en-us/articles/intel-realsense-depth-camera-r200-code-sample-face-tracking
Hope this helps, Bryan
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Hello,
Pose isEnabled must be set to false for R200 face tracking to work correctly:
face_cfg.pose.isEnabled = false;
Here's a link to a C# code sample that might help too: https://software.intel.com/en-us/articles/intel-realsense-depth-camera-r200-code-sample-face-tracking
Hope this helps, Bryan
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Hello, Bryan.
Thank you for the information.
It's working !
Again let me thank you.
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Hello, Yang W.
Would you mind giving me some advice about face tracking in unity by R200?

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