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Hello,
I would like to know the format of the .obj files that are saved using the Scene Perception demo R200 (C++). Is it?:
v x y z r g b
being x y z in meters, and r g b in normalized values from [0,1]?
Is it a right-hand system: x+ right, y+ down, z+ to the world, with the first camera pose as reference?
Thanks.
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Any help, please? Why the output format is not a standard .obj file, like for example the one extracted from the 3D Scan (C#) demo?:
v x y z
vt u v
vn nx ny nz
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Hi there,
This was posted a long time ago, but yeah, you got it right, its :
v x y z r g b
With distances in meters and normalized color values in [0, 1].
The right-hand system you gave is also correct, and the reference is the first camera pose from the color point of view, with a strange small pixel-wise decay in my case (+21px, -6px). This might be due to camera intrinsics correction. Plus, if you use a device with IMU, by default the gravity support will be set to true and the reference will be different. I think the reference from the first pose is rotated in order to have gravity directed along the y+ axis (down), for better reconstruction of planar surfaces parallel to the ground.
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Hi Felix,
Thank you for providing a detailed answer, I should have done it when I solved my question.
You are right in everything, I have built a device with IMU + r200 and I realized the same issue. You can play with EnableInertialSensorSupport and EnableGravitySensorSupport to find a good solution for IMU cases. Besides, coordinate system can be changed as well using the flags in pxcsession.h:
COORDINATE_SYSTEM_REAR_DEFAULT = 0x100, /* Right-hand system: X right, Y up, Z to the user */
COORDINATE_SYSTEM_REAR_OPENCV = 0x200, /* Right-hand system: X right, Y down, Z to the world */
COORDINATE_SYSTEM_FRONT_DEFAULT = 0x001, /* Left-hand system: X left, Y up, Z to the user */
Cheers.
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