Hi I am trying to write a ProjectDepthToCamera function, the reason is I am trying not to create a PXCProjection object in my code for implementation reasons.
I understand that there should be a camera space table that I will need to access to multiply the X Y values of the image by.
I also understand it is a very expensive operation and it will need acceleration,
I am just curious to know if there is any way similar to the Kinect SDK to access this X Y mapping values.
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