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I tried this with my own camera, turning it side on, and confirmed that although hand tracking works, face tracking doesn't. This was not surprising, since RealSense refers to a map of facial points. I would speculate that your best chance may be to somehow modify the face-tracking software module so that its internal map is flipped 90 degrees side-on. Intel encourages users to develop their own camera algorithms, though it isn't easy.
Here's the PDF manual for face tracking.
And the one for Unity.
https://software.intel.com/sites/default/files/Unity_Face_Tracking.pdf
And here's an online doc page with the face-point map.
Edit: it occurs to me that it may be simpler than all this. I haven't used the recently released R200 camera (the mobile tablet version of the camera, available in an externally packaged form for developers) but since tablets are rotated side-on into landscape mode, I would speculate that its R200 camera would have to be able to cope with face-tracking in that side-on orientation. I don't know though.
The R200 camera is apparently supported in an early alpha form in the RealSense SDK at the moment but again, I don't know what the current extent of feature support is.
I found an info page about the R200 that listed the current feature-set of the R200 in the present version of the SDK and the maturity of those features.
*******
Gold | Speech Recognition and Synthesis |
Alpha | SDK essential interfaces and color/depth/IR data streaming. Scene Perception Face Tracking |
Preview | 3D Capture Enhanced Photography |
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