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Hi, I would like to publish on windows store a win 10 app but when I build the package I didn't found the appxupload file. How can I publish the app? Thanks in advance for any help.
Danar
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- Intel® XDK
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This should have been fixed, but I just checked it's not. I've notified the engineer in charge.
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Hi Daniele,
When you build the package, does it generate an appxbundle? Please use the appxbundle when publishing to the Windows Store.
Reply back if you have any other problems!
--Jerroyd
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Hi, I have tried to upload the only file appxbundle generated by the platform in the Windows Dev Center, but this is the error reported:
validation error Package acceptance : You can not post the .NET Native prebuilt packages . Upload appxupload file of the Store and try again .
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Hi Daniele,
Could you list the plugins you are trying to use?
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The plugin used:
StatusBar (cordova-plugin-statusbar) - Device (cordova-plugin-device) - Splashscreen (cordova-plugin-splashscreen) - BarcodeScanner (phonegap-plugin-barcodescanner) - Camera (cordova-plugin-camera)
Danar
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No news for this problem?
Danar
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Hi Daniele,
Sorry for the late reply. I've updated the Windows Build System. If you retry your build, you should get an appxupload file that the Windows Store will accept that doesn't give you an error message about .NET Native prebuilt packages.
--Jerroyd
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I got the same problem here. When I built Windows 10 UAP, there is no .APPXUPLOAD.
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Hi, the appxupload is created and running fine.
Thanks

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