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mobile 945 express chipset - GMA 950 settings, need some info.

thefallenone
ビギナー
470件の閲覧回数
im just wondering as to the settings for best 'performance' NOT graphical quality.

and also what each setting does and how it effects the graphical quality/performance.

these are the settings:

asyncronous flip: on/off
tripple buffering: on/off
flipping policy: flip/blit
depth buffer bit depth: 16bit depth buffer/24bit depth buffer/deffault
force S3TC texture compression: on/off
force XFT! texture compression: on/off
driver memory footprint: high/normal/low
texture colour depth: desktop colour depth/16 bit per texel/ 32 bit per texel
anisotropic filtering: off/on/ application control

thanks in advance :)

basically anyone reading this that knows what these settings do and how to best set them, i'de really apreciate if you could just inform me, would be cool :)

and also, my native resolution is 1280x800 @ 60Hz

would playing games at this resolution give better performance, or would a lower res give better performance?

and also, would it make a difference if i changed the computers res to 1024x768 before starting a game client that i aim to play at the same res improve performance, or doesn't it make any difference?

i.e. comp res @ 1280x800 - game client @ 1024x768 {WORSE THAN} comp res @ 1024x768 - game cleint @ 1024x768.

cheers...
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Gina_B_Intel
従業員
470件の閲覧回数

Hello thefallenone,

I see you haven't received any answers here in 10 days. Please enter yourquestions at our Intel Hardware Support website and someoneshould get back to you with a response.

-Gina

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