I've worked for Intel since late 2007 in the Software and Solutions Group as a graphics and parallelization products marketing manager. Previous to Intel I ran the Web3D Consortium for a few years focusing on driving industry standards for communicating 3D graphics on the web. Prior to that, I was on my own for several years consulting in video and 3D, and in the 90's I was a media data formats (mostly QuickTime) standards engineer in R&D (that'a mouthful!) at Apple. I love anything sw tools and media related, particularly 3D graphics applications.