Call Graph error: CCallTree::Build: No entries in CG raw file.
When I stop the call-graph collection ofan applicationwhich usesa lot of shared objects, I get the following error message:
CCallTree::Build: No entries in CG raw file.
The application starts and behaves as usual, but call-graph data is not collected. I suspect that some environment variable of Vtune is not set correctly, the VTUNE_GLOBAL_DIR and the cache directory is pointing to writeable locations. Is there anything else I could check. For smaller applications call-graph works.
Thanks DaveA for the reply. According to your opinion I think the problem is that there is no debug info in the libraries I profile. I'm using g++ 2.95.4 for C++ code. I didn't compile the release version with the -g option, this also could be a problem. I read the information at the link you provided, but this didn't help to much. Anyway I'll try to gather call-graph information on debug libraries, I hope this will help.
Well, I'm still stuck with this problem. My company already contacted somebody from Intel, he asked for the packed file and version infos, unfortunately I can't reproduce the fault, because our servers are not available, but I let you know if there is some progress in this matter.