Hi Chris,
The "Typed Memory Read Bandwidth" is a metric that appears to be strictly for graphics rendering, not OpenCL offload.
As Egor mentioned above, Intel GPA is the appropriate tool for profiling your application.
Regards,
Johny.
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Hi! Now you should use Intel GPA for it. You can find additional information in this article: Desktop API: Optimizing Shaders
Hi Egor,
Thanks for your reply. I also notice one metrics in vtune "Typed Memory Read Bandwidth":
If vtune can't profiling directx hlsl, what is this metrics used for (applicable to which type of opencl memory)?
Thanks!
Hi,
Thanks for reaching out to us.
We are working on it internally. We will get back to you soon.
Thanks
Hi Chris,
The "Typed Memory Read Bandwidth" is a metric that appears to be strictly for graphics rendering, not OpenCL offload.
As Egor mentioned above, Intel GPA is the appropriate tool for profiling your application.
Regards,
Johny.