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What is the procedure to enable DirectMode front buffer rendering on Intel Graphics in OSVR? Or even via DirectX or Vulkan at a lower level for that matter?
This is another issue with the same question, but seems to have no replies:
https://software.intel.com/en-us/forums/developing-games-and-graphics-on-intel/topic/742912
Hope that someone from Intel is reading and can shed some light on this.
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Have you looked at the Intel Graphics guide?
https://software.intel.com/en-us/articles/intel-graphics-developers-guides
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