Developing Games on Intel Graphics
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INTEL_map_texture Ubuntu 16.04

BrannigansLaw
ビギナー
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Hi,

I'm working on a project that requires frequent updates of texture, and I came across documentation for the INTEL_map_texture.

The documentation for it seems to be from 2012, so I was wondering if it's still available, and how would I go about getting it under Linux (I'm on Ubuntu 16.04.03). glxinfo does not list it as available, so I'm not sure if it's just not being developed any more, or if I would need to compile it myself . . .

Thanks in advance for all the help.

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Michael_C_Intel2
従業員
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For questions and issues with the Mesa driver, your best options are:

I suggest that you open a Bugzilla ticket with the information in this post. The team will probably then ask you a lot of clarifying questions (OS? gpu pci id? Mesa version? etc etc).

Also, it's often helpful to directly contact the owner of the Mesa package for your Linux distribution. Sometimes the package owner is very familiar with frequent bugs that are specific to that distribution. On RPM based distros, such as Fedora, you can find the packager by examining the package's changelog with this command: `rpm -q --changelog mesa-libGL`. On Debian based distros, such as Ubuntu, I think the apt-cache command gives you the needed info.

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